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Fade
Fracture · Site A · Haunt

[ct](sand) t Spawn

Step 1STEP 1 OF 4

Step 1

Go to the starting position.

Step 2STEP 2 OF 4

Step 2

Aim at the reference point.

Step 3STEP 3 OF 4

Step 3

Perform standard throw.

Step 4STEP 4 OF 4

Step 4

Perform standard throw.

METADATA TELEMETRY
Operative AgentFade
Target MapFracture
Launch PositionA Site
Objective TargetAttacker Side Spawn
Tactical Classlineup
DIRECTIVE OVERVIEW

can see t spawn right away, easy way to spot a chamber holding tree, or to spot a rotate