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STEP 1 OF 3
STEP 2 OF 3
STEP 3 OF 3
C Default Corner to C Halls [scans all of Halls]
STEP 1 OF 3Step 2
Aim at the edge of the wall (below the tiny timber rectangle).
STEP 2 OF 3Step 3
Jump and throw at the PEAK of your jump.
STEP 3 OF 3Step 1
Note: If you don't throw at the peak of your jump it will land halfway and not at the far edge as intended. Must look like image #4 if thrown correctly.