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Fade
Ascent · Site A · Haunt

Fade A Site

Step 1STEP 1 OF 1

Step 1

When angled in a way that it looks like image 2 (smaller), jump throw

METADATA TELEMETRY
Operative AgentFade
Target MapAscent
Launch PositionA Lobby
Objective TargetA Front
Tactical Classlineup
DIRECTIVE OVERVIEW

Align the crosshair on object in image 1