AGENT LINEUPS & SETUPS
Real-time tactical intelligence compiled directly from server analysis. Filter by coordinates, agent abilities, or keywords to launch pixel-perfect setup viewports.
Select Map Location
Select Operative
Objective Site
Tactical Configurations (...)
Syncing server database files...
Best Fade Lineups on Bind
Fade is a Initiator whose Haunt + Seize decides rounds on Bind: revealing clustered defenders and holding them for site executes. The setups below are organized by attacking executes and defensive retakes, so learn one side at a time — most players only need two reliable Fade lineups on Bind (one for attack, one for retake) to cover the majority of rounds.
How to use these Fade setups on Bind
- Attack: throw the setup before your team scales — Haunt + Seize buys the plant window, not the frag itself.
- Post-plant: play off the spike timer, not the kill feed. A delayed Fade molly or reveal forces the defuse off even without contact.
- Defense/retake: save one setup for the retake. Pre-placed utility clear default plant spots without peeking.
- Practice: learn each throw in a custom game first — stand spot, aim landmark, then the timing. Consistency beats quantity.
Also on Bind: Sova lineups · Viper lineups · Brimstone lineups · KAY/O lineups