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Bind · Site A · Hot Hands : Seize

Hot Hand Lamps to Cubby

Step 1STEP 1 OF 3

Step 1

Stand as shown in the middle of the entry of lamps (image 1).

Step 2STEP 2 OF 3

Step 2

Place your crosshair as shown (image 2).

Step 3STEP 3 OF 3

Step 3

Throw your Hot Hand with a jump throw, it should land as shown in the image (image 3).

METADATA TELEMETRY
Operative AgentFade
Target MapBind
Launch PositionA Lamps
Objective TargetA Cubby
Tactical Classlineup
DIRECTIVE OVERVIEW

Use this in order to expel attackers from A Cubby.