
cgrs Valorant Settings
cgrs's eDPI is 264. Enter your mouse DPI to get the sensitivity that matches exactly.
Technical Aim Analysis & Sensitivity Math for cgrs
cgrs is a professional Valorant player currently competing for Paper Rex. To maintain peak mechanical aim and crosshair stability in VCT competitions, cgrs uses a Pulsar X2configured with a DPI setting of 400 and an in-game sensitivity of 0.66. This yields an Effective DPI (eDPI) of 264.
Physical Mouse Distance (360° Turn): At an eDPI of 264, executing a complete 360-degree in-game rotation requires approximately 116.3 cm (or 45.8 inches) of physical mousepad movement. This places cgrs's sensitivity in the Medium eDPI (Hybrid Aiming) category, which optimizes micro-adjustments for long-range engagements while retaining enough speed to check corners.
Beyond sensitivity math, cgrs pairs their mouse with a 1000Hz display refresh rate and a resolution of 1280x1024 to minimize input latency. Below is the full breakdown of gear, including monitor refresh rate, keyboard switches, and official crosshair import code used by cgrs.
Crosshair Settings
0;P;c;1;o;1;0l;4;0o;2;0a;1;0f;0;1b;0In VALORANT: Settings → Crosshair → Import Profile Code
Preview with different backgrounds →Gear & Setup
Full Mouse Settings
cgrs gear breakdown: what each piece actually changes
Mouse: Pulsar X2 at 1000Hz polling. At 1000Hz the mouse reports every 1ms, which is the competitive baseline — stable on any modern CPU with Raw Input Buffer enabled. DPI 400 with sens 0.66 means the in-game multiplier does the fine work while the sensor stays in its clean tracking range.
Display: monitor not listed at 1280x1024. Lower resolutions like 1280x960 stretch targets wider and can make heads feel easier to hit, at the cost of peripheral clarity; native 1920x1080 keeps UI and minimap sharpest. Pair this with multithreaded rendering on, V-Sync off, and NVIDIA Reflex on+boost if available — frame latency matters more than texture detail for holding angles.
Supporting gear: Wooting 60HE+ for movement keys, Artisan Hayate Otsu V2 Soft Black under the mouse, none of which change eDPI, but all of which change consistency: a familiar pad glide and audible footsteps cut down unforced errors more than any sens tweak. If you copy one thing, copy the eDPI (264), not the brand names.
cgrs crosshair explained: Green no center dot, inner lines (length 4, offset 2), outer lines off, outlines on
Import code: 0;P;c;1;o;1;0l;4;0o;2;0a;1;0f;0;1b;0. In plain terms this is a Green no center dot, inner lines (length 4, offset 2), outer lines off, outlines on setup. Small inner-line crosshairs like this reward centered head-height placement — you see more of the target around the lines, which helps one-taps at range. The tradeoff is visibility on bright maps (Icebox snow, Breeze sand): if you lose the lines, switch the color to cyan or green rather than enlarging the gap, which would cost precision.
To try it: copy the code above, then in Valorant go to Settings → Crosshair → Import Profile Code, paste, and test in the Range against strafing bots before taking it into ranked. Full per-background preview lives on the crosshair preview page.
cgrs vs other pros: same game, different mousepad math
cgrs at 264 eDPI is 16 points below the pro average (280). As a mid-range hybrid aimer, cgrs needs roughly 11.6 cm per 360° turn — plan mousepad space around that number, not around anyone else's brand of mouse.
| Player | Team | DPI | Sens | eDPI |
|---|---|---|---|---|
| cgrs (you are here) | Paper Rex | 400 | 0.66 | 264 |
| TenZ | T1 | 1600 | 0.195 | 312 |
| aspas | MIBR | 100 | 0.4 | 320 |
| ZmjjKK | Edward Gaming | 800 | 0.395 | 316 |
Reading the table: lower eDPI favors calm angle-holding and spray control; higher eDPI favors entry swings and fast clears. None is "best" — pick the row whose turn-distance fits your desk, then use the converter at the top to match it on your own DPI.
How to copy cgrs's settings without ruining your aim
- Match eDPI first. Enter your DPI in the converter above and set the sens it gives you — that reproduces cgrs's turn-distance exactly.
- Keep your old crosshair for one session if cgrs's lines feel alien; change sens and crosshair on different days so you know which change helped.
- Set scoped sens to 1 only if you play the same scoped weapons; otherwise leave yours — scoped multipliers are personal.
- Give it 3–5 ranked games, then adjust in 5–10% steps. One bad deathmatch is not data.
Data on this page is compiled from public pro-settings listings and community-verified corrections (see Suggest an edit above — 3 matching votes auto-updates a field). Last reviewed against our settings snapshot; if a value changed on stream, submit the correction and it ships after review. Source listing on ProSettings.net ↗
cgrs settings FAQ
What sensitivity does cgrs use?
cgrs plays on 400 DPI with 0.66 sens — eDPI 264, scoped 1.
What is cgrs's crosshair code?
0;P;c;1;o;1;0l;4;0o;2;0a;1;0f;0;1b;0 (Green no center dot, inner lines (length 4, offset 2), outer lines off, outlines on).
What mouse does cgrs use?
Pulsar X2 Polling rate 1000Hz.
Should I copy cgrs's eDPI of 264?
Only if the turn-distance fits your space: about 11.6 cm per 360°. Match eDPI with the converter, test 3–5 games, then tune ±10%.







