tdawgg Valorant Settings & Pro Gear

tdawgg Valorant Settings

Free Agent
232
eDPI
0.145
Sensitivity
100
DPI
1000
Hz
1920x1080
Resolution
Sensitivity Converter

tdawgg's eDPI is 232. Enter your mouse DPI to get the sensitivity that matches exactly.

÷ 232 =
0.290Sensitivity

Technical Aim Analysis & Sensitivity Math for tdawgg

tdawgg is a professional Valorant player currently competing for Free Agent. To maintain peak mechanical aim and crosshair stability in VCT competitions, tdawgg uses a Razer Deathadder V3 Pro Blackconfigured with a DPI setting of 100 and an in-game sensitivity of 0.145. This yields an Effective DPI (eDPI) of 232.

Physical Mouse Distance (360° Turn): At an eDPI of 232, executing a complete 360-degree in-game rotation requires approximately 132.3 cm (or 52.1 inches) of physical mousepad movement. This places tdawgg's sensitivity in the Low eDPI (Arm Aiming) category, which optimizes micro-adjustments for long-range engagements while retaining enough speed to check corners.

Beyond sensitivity math, tdawgg pairs their mouse with a 1000Hz display refresh rate and a resolution of 1920x1080 to minimize input latency. Below is the full breakdown of gear, including monitor refresh rate, keyboard switches, and official crosshair import code used by tdawgg.

Crosshair Settings

Crosshair Import Code
0;c;1;P;c;8;u;000000FF;h;0;b;1;0l;3;0o;0;0a;1;0f;0;1b;0

In VALORANT: Settings → Crosshair → Import Profile Code

Preview with different backgrounds →

Gear & Setup

MouseRazer Deathadder V3 Pro Black
KeyboardWooting 80HE Ghost
HeadsetRazer BlackShark V3 Pro White
MousepadSteelSeries QcK Performance Speed

Full Mouse Settings

MouseRazer Deathadder V3 Pro Black
DPI100
Sensitivity0.145
eDPI232
Polling Rate1000 Hz
Resolution1920x1080
KeyboardWooting 80HE Ghost
HeadsetRazer BlackShark V3 Pro White
MousepadSteelSeries QcK Performance Speed
Full profile on ProSettings.net ↗

tdawgg gear breakdown: what each piece actually changes

Mouse: Razer Deathadder V3 Pro Black at 1000Hz polling. At 1000Hz the mouse reports every 1ms, which is the competitive baseline — stable on any modern CPU with Raw Input Buffer enabled. DPI 100 with sens 0.145 means the in-game multiplier does the fine work while the sensor stays in its clean tracking range.

Display: monitor not listed at 1920x1080. Lower resolutions like 1280x960 stretch targets wider and can make heads feel easier to hit, at the cost of peripheral clarity; native 1920x1080 keeps UI and minimap sharpest. Pair this with multithreaded rendering on, V-Sync off, and NVIDIA Reflex on+boost if available — frame latency matters more than texture detail for holding angles.

Supporting gear: Wooting 80HE Ghost for movement keys, SteelSeries QcK Performance Speed under the mouse, and Razer BlackShark V3 Pro White for footsteps, none of which change eDPI, but all of which change consistency: a familiar pad glide and audible footsteps cut down unforced errors more than any sens tweak. If you copy one thing, copy the eDPI (232), not the brand names.

tdawgg crosshair explained: #000000FF no center dot, inner lines (length 3, offset 0), outer lines off, outlines off

Import code: 0;c;1;P;c;8;u;000000FF;h;0;b;1;0l;3;0o;0;0a;1;0f;0;1b;0. In plain terms this is a #000000FF no center dot, inner lines (length 3, offset 0), outer lines off, outlines off setup. Small inner-line crosshairs like this reward centered head-height placement — you see more of the target around the lines, which helps one-taps at range. The tradeoff is visibility on bright maps (Icebox snow, Breeze sand): if you lose the lines, switch the color to cyan or green rather than enlarging the gap, which would cost precision.

To try it: copy the code above, then in Valorant go to Settings → Crosshair → Import Profile Code, paste, and test in the Range against strafing bots before taking it into ranked. Full per-background preview lives on the crosshair preview page.

tdawgg vs other pros: same game, different mousepad math

tdawgg at 232 eDPI is 48 points below the pro average (280). As a mid-range hybrid aimer, tdawgg needs roughly 13.2 cm per 360° turn — plan mousepad space around that number, not around anyone else's brand of mouse.

PlayerTeamDPISenseDPI
tdawgg (you are here)Free Agent1000.145232
TenZT116000.195312
aspasMIBR1000.4320
ZmjjKKEdward Gaming8000.395316

Reading the table: lower eDPI favors calm angle-holding and spray control; higher eDPI favors entry swings and fast clears. None is "best" — pick the row whose turn-distance fits your desk, then use the converter at the top to match it on your own DPI.

How to copy tdawgg's settings without ruining your aim

  1. Match eDPI first. Enter your DPI in the converter above and set the sens it gives you — that reproduces tdawgg's turn-distance exactly.
  2. Keep your old crosshair for one session if tdawgg's lines feel alien; change sens and crosshair on different days so you know which change helped.
  3. Set scoped sens to 1 only if you play the same scoped weapons; otherwise leave yours — scoped multipliers are personal.
  4. Give it 3–5 ranked games, then adjust in 5–10% steps. One bad deathmatch is not data.

Data on this page is compiled from public pro-settings listings and community-verified corrections (see Suggest an edit above — 3 matching votes auto-updates a field). Last reviewed against our settings snapshot; if a value changed on stream, submit the correction and it ships after review. Source listing on ProSettings.net ↗

tdawgg settings FAQ

What sensitivity does tdawgg use?

tdawgg plays on 100 DPI with 0.145 sens — eDPI 232, scoped 1.

What is tdawgg's crosshair code?

0;c;1;P;c;8;u;000000FF;h;0;b;1;0l;3;0o;0;0a;1;0f;0;1b;0 (#000000FF no center dot, inner lines (length 3, offset 0), outer lines off, outlines off).

What mouse does tdawgg use?

Razer Deathadder V3 Pro Black Polling rate 1000Hz.

Should I copy tdawgg's eDPI of 232?

Only if the turn-distance fits your space: about 13.2 cm per 360°. Match eDPI with the converter, test 3–5 games, then tune ±10%.

Players with Similar eDPI